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Placeholder assets

Posted by RRC on September 10, 2007

In Reply to: Placeholder assets posted by Shirely on September 10, 2007

: "Placeholder assets"

: I was showed of this one in a piece of game interview, so would u be kind to tell me about what`s the meaning? t

A placeholder is something or something temporary that holds/reserves a space for or takes the place of something that is unavailable (is missing, has yet to been determined, finalized, decided, etc.) In game programming jargon, an asset is a non-code element of the game, such as a graphic, a 3-d model, a piece of text, or a sound file. A placeholder asset is a temporary asset used where a real asset will be later.. "While the artists are designing the platinum armor model, we'll use the steel armor model as a placeholder asset."